---@class ReconnectPanel : IBehaviour
---@field public Dialog_obj UnityEngine.GameObject
---@field public Dialog_txt UILabel
---@field public Info_txt UILabel
---@return ReconnectPanel
local this = BaseClass('ReconnectPanel', IBehaviour)

---@param obj UnityEngine.GameObject
function this:Awake(obj)
	self.super.Awake(self, obj)
	self.Dialog_obj = self:FindGameObject('Dialog_obj')
	self.Dialog_txt = self:GetComponent('Dialog_obj/Dialog_txt', UILabel)
	self.Info_txt = self:GetComponent('Sprite/Info_txt', UILabel)
end

return this